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As the only true team left in the game Conflict Global Storm, Team HF has decided to make a full walk-through/tutorial of the game. You can find Team HF on http://cgsteamhellfire.clanteam.com Conflict Global Storm has three long mission and three difficult missions. This mission belongs to both these groups. It is my belief that this mission is the second toughest in the game, and the one that needs the most experience to pass. In addition, this is the only mission conducted at night in the game. Intel has located the traitor Strachen in the Philippines. Alan Connors (Mick Connors' brother) has been working undercover there for a while. You are being sent after Strachen, to capture him and bring him in for interrogation. You have been inserted by a Zodiac boat from the sea during the night. Enemies are guarding the entrance to the enemy base, so 2 Apache Gunships are going to clear enemy armor on the beachhead. You need to find a way to get into the base, after securing the beachhead. Once you're in, you will proceed to meet Alan Connors in a small house which is at a large distance from your insertion point. You will encounter significant resistance on the way there, by enemies who are well trained, well equipped and well armored. Avoid any close quarter fights, as they are hard to kill because of their armor. When you meet with Alan Connors, he will tell you that Strachen came in an hour before your mission to "dump some Intel" and has already left. Therefore your mission has failed. Your new mission is to now destroy the Servers in a compound ahead of your position. He will give you a keycard to the basement of the compound, where a Server and a Laptop are. He also tells you to destroy the Communications Antenna on the top of the building he's in, so that it does not transmit signals that his card is being used. You will encounter heavy resistance when leaving Alan Connors. The compound is a large house which is surrounded by cliffs. There are three gates which give access to the compound. The NorthEast Gate is locked and will not cause trouble to you. However the SouthEast and SouthWest gates WILL cause trouble to you. A large number of enemies are guarding the compound, both from outside and inside. There is also a sniper guarding the entrance to the compound from a cliff to the SouthEast. It is best to kill the sniper and then move inside the house and clear it as soon as possible. For this, team work will be needed. Secure the base floor first, cover the entry and then move to the upper floor and clear it. At least one player should cover the entry while others are clearing the house. Once you are done with the upper parts of the house you should proceed to the basement. There is only one way in and that is from the small room near the entry. Clear the basement as well, plant your charges, delete the records from the laptop and go back upstairs. After you're done with the basement, you have to find a way to the extraction point. Make sure you clear the outside of the compound before moving on, or the enemy will catch up to you later. There are two ways of getting to the extraction point through the two Southern Gates. They both lead to the "Forest of Death", a place well known and cursed by me as the most frustrating part of the whole game. If you're a beginner in the game like I was once, you will understand. Bottom line, you need to be extremely cautious. A several number of enemies, some armed with rocket grenades will try to ambush you on your LZ. They will come from two directions trying to encircle you. You need to split your team and act fast to avoid a bad situation. Do not stop fighting unless you receive the message "Extraction Secured". This mission is tough. If you're not focused all the time, you're not going to make it alive. Every skill you have learnt up to now must be used to ensure your survival.