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There are a few Techs in Mechabellum that affect your damage, vaguely, but what exactly do they do, and which one should you be purchasing for your Marksman? Twitch: / cryobeats We have a discord too: / discord New Twitter (X): https://x.com/CryobeatYT Main Channel - / @cryobeat --- Though I may have played Mechabellum as much as I'd have liked to due to other commitments, I believe teaching is a brilliant way of learning, and with what experience and Practice Tool-ing I've had thus far, I'd like to share a few nuances on these Techs for the Marksman, how best to use them, and ultimately, which ones you might want to consider (or consider instead). So should Marksmen take Doubleshot, Quick Reload, or Elite Marksman to raise their damage, or perhaps something else like Range Enhancement? Now that Mechabellum has hit Full Release at 1.0 and is out of Early Access, I plan on playing much more regularly, climbing the ranks, and releasing more content just like this one. If that interests you, please do consider liking, commenting, and subscribing, as it really helps out the channel! Music: • BLACK OPS 2 - OFFICIAL MULTIPLAYER ME... • Red Alert 2 - Motorized • Groose's Theme - The Legend of Zelda:... • The Fire Is Gone (For Piano, Saxophon... • Street Crews --- #mechabellum #guide #cryobeats