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Two years after its launch, MCV has gotten plenty of updates with new features and fixes. Are they enough to bring it up to "finished game" status, though? I'd say it's pretty close! The expansion of MCV's mechanics and handling of its post-launch content are just a couple of the topics I cover here! You might end up discovering a new favorite shooter along the way! Black Light District's Bandcamp page: https://blacklightdistrictmusic.bandc... Time stamps: 0:00 - Quick gameplay intro 0:20 - Initial coverage and decline 1:08 - The strange state of current MCV 1:43 - Recapping MCV as a game 3:18 - Disastrous 1st year of support 4:32 - Community manager issues 5:24 - How Year 2 redeemed MCV 5:57 - Assault class improvements 6:41 - Medic class changes 6:54 - Gunner class additions 7:41 - Sniper class tweaks 7:58 - The Engineer and Radioman 8:32 - New and unique weapons 9:38 - Changed meta for guns 9:59 - Class accessories 10:30 - Meaningful game additions 10:48 - The expanded map roster 12:05 - Each map serves a purpose 12:45 - New modes and upcoming DLCs 13:50 - Critiques and suggestions 15:07 - Achievements and player progress 15:39 - Possible solution to low player count 17:05 - MCV is back on track 17:50 - The future of MCV and final comments 18:59 - Music credits and outro