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Leave a comment below ;) A Gameplay / Walkthrough / Playthrough of this game! THIS IS NOT A CD IMAGE! Please ignore the console name in the "Game" category. This is a port of the Yuusei demo of Sonic CD to stock Sega Mega Drive, better known as v0.02 or the 1204 prototype. It is directly built off of the R11B__.MMD file in the disk, which originally handled Round 1 Zone 1 Past. This project was started on August 4, 2024 using a disassembly by KatKuriN. This port features: Zones 1 and 2 of Palmtree Panic Salad Plain (Not just R11A!) NEW: R13D, including its boss ported from 510! Functional time travel A Sega and Title screen New sound effects Pausing Level select (LRLRLR): Can access all normally accessible levels from v0.02 plus R13D, and a bonus level, R31A (objectless)! This port isn't fully feature-complete. Missing big features include: Time Attack Time travel cutscene The music. Unfortunately, the full soundtrack could not be translated to the Mega Drive's sound chips in time for the submission, so what you'll hear is music borrowed from Sonic 1. Good Future levels (you can't access them in the original demo anyway) Bugs present in the original demo are mostly retained here, but certain ones have been fixed due to the porting method. Those would include: Sonic's sprites being bugged Time and rings clearing upon time travel Time travel not working on spinning platforms Any sound related bug that existed in the original version (The project now uses Sonic 1's sound driver) Another notable feature in this port, Lock-On Technology! This will allow you to play custom user-generated levels within this port without the need to modify the source code! This game was uploaded to SHC 2024 (Sonic Hacking Contest) 0:00 Intro 0:30 (Palmtree Panic) Salad Plain 2:50 Credits #SonicHacks #SonicROMHacks #Sonic In this channel, A Quick Sonic Player (matheusbrancobs) will play a lot of Sonic games, fangames, rom hacks & more, but this time playing normally, nothing related to TAS or speedrun. If you like the idea, subscribe!