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👉 Enjoy the video? Try the Years Later series: • Плейлист SSX 3 released in 2003, at a time when extreme sports games were everywhere — and somehow, it still feels untouchable. In this Years Later in-game retrospective, I revisit SSX 3 to see how it actually holds up today. Not through nostalgia, but through feel: the speed, the flow, the soundtrack, and the design choices that made this game so instantly playable — and so hard to replace. This isn’t just about snowboarding. It’s about an era of games that cared more about momentum and personality than realism, progression systems, or live-service hooks. So… did extreme sports games peak here? If you grew up with games like Burnout, Tony Hawk, early Need for Speed, or arcade racers that prioritised feel over realism, this one’s for you. -------------------------------------------------------------------------- Make sure you hit the 'SUBSCRIBE' button to never miss another video! LIKE the video if you did enjoy it! V I D E O S T O W A T C H N E X T : Colin McRae Rall 3: • Colin McRae Rally 3: 22 Years Later... Colin McRae Rally 2005: • Colin McRae Rally 2005: 20 Years Later... Richard Burns Rally: • Richard Burns Rally: 20 Years Later... Forza Motorsport: • Forza Motorsport: 19 Years Later... OutRun 2: • OutRun 2: 21 Years Later... #ssx #ssxretrospective #retrospective #ssx3 #ssxtricky #ssx2 #colinmcrae #colinmcraerally #dirtrally #retrorealm #ssxyearslater