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In the year 1871, on sunny, calm day off the Azores in the Atlantic, the captain of the brigantine Deis Gratia saw a strange sight. Another brigantine, which was a common two masted sailing ship of the day, was sailing towards the Dies Gratia erratically and under partial sail. Upon the reaching the mystery ship, identified now as the Mary Celeste, the captain and crew found it abandoned, with one life boat missing but no signs of a struggle, and the last logbook entry from ten days before did not mention any problems. The ship's cargo was intact, with plenty of food and water on board, along with all of the crew's personal possessions. All that was missing was that lifeboat and the crew, who were never seen or heard from again. The Mary Celeste became famous, with stories and films expounding on the mystery, adding fanciful touches such as the crew's dinner left half eaten and a fire still burning in the stove. Today's topic is the Ghost Ship, a trope made famous by the true life story of the Mary Celeste. Now the two most common logical explanation for why the crew abandoned the ship is either piracy, or her cargo, which was denatured alcohol that was notorious for exploding while being transported in the hold of a ship. There was a rope dangling from the stern of the Mary Celeste, so the theory goes that crew put themselves behind the ship in the lifeboat because they were afraid the ship was about to blow up. Now both these theories have their own issues; with pirates you would have seen some signs of a struggle, and these pirates would not have left the crew's belongings behind. As for the lifeboat explanation, the captain of the Mary Celeste was an experienced seaman who would have known that even if the cargo exploded the ship would have survived or at worst provided a safer refuge than a small lifeboat in the middle of the ocean. This has lead to a number of fantastical explanations, such as undersea earthquakes, a giant squid attack, waterspouts, and the classic alien abduction theory. I think the fascination with the Mary Celeste is more than just the mystery of the crew's fate. So the first thing you want to decide is the type and size of the ship. I'm going to go with a merchant ship, mainly because that's what the Mary Celeste was, but you could have a warship if you'd like. I'm going with the single masted cog ship, which is historically accurate for the times of my D&D world. The next thing to determine with a ghost ship is; what happened to the crew, and what are the clues left behind? If you want to stick with the Mary Celeste style disappearance then go with both the facts and the later additions. No sign of a struggle, everything in it's place, plenty of provisions, and the classic food left half eaten on the table. The crew has either abandoned a ship for no reason or has been abducted in such a manner that it leaves no evidence. For the total mystery it should happen quickly such that there was no time for the captain or first mate to write anything in the log book. But suppose you really want to mirror the total disappearance? There are all sorts of magical means and entities to choose from. What if the ship passed through some kind of planar crease through which only organic material can pass? But here's another idea. What if you have a ghost ship, that really has ghosts? Here you can use some natural phenomena that kills them all quickly, or some extra-planar incident that has the same quality as the teleport effect, only working on organic matter, but instead kills them or drove them insane. The final consideration with the ghost ship idea is how the players find it. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Here are some of the products you can use to start playing D&D and create your own homebrewed campaign. Player's Handbook 5e, Amazon Affiliate Website Link: https://amzn.to/3dGvxGA Monster Manual 5e, Amazon Affiliate Website Link: https://amzn.to/3Pvoz4O Dungeon Master's Guide 5e, Amazon Affiliate Website Link: https://amzn.to/3ArWirk Tasha's Cauldron of Everything https://amzn.to/3A6e5Tv Mordenkainen Presents: Monsters of the Multiverse 5e https://amzn.to/3PxB4gf Fizban's Treasury of Dragons 5e https://amzn.to/3QA38Ra Xanathar's Guide To Everything 5e, Amazon Affiliate Website Link: https://amzn.to/3QSLkkc Mordenkainen's Tome of Foes 5e, Amazon Affiliate Website Link: https://amzn.to/3xJSRJU Volo's Guide To Monsters 5e, Amazon Affiliate Website Link: https://amzn.to/3SYQ8pN Dungeons and Dragons 5e Core Rulebooks Gift Set, Amazon Affiliate Website Link: https://amzn.to/3Pv4iMI Sword Coast Adventuring Guide, Amazon Affiliate Website Link: https://amzn.to/3bY4jLr