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Skyrim. It's a name we are all familar with. Back in 2011, most people had very high hopes, what with the success of Bethesda's previous titles Oblivion and Fallout 3. What the game would become though, none of us could have anticipated. In today's video I sit down with Jonah Lobe, a 3D artist who worked on Bethesda titles like Oblivion, Fallout 3 and of course, Skyrim! We discuss a wide range of topics from the creation of the game, how Bethesda has changed over the years, why Skyrim was so special and what Jonah thinks Bethesda need to do to ensure The Elder Scrolls 6's success! Check out Jonah's Youtube Channel: / @jonahlobedraws Jonah's Documentary "You're Finally Awake": • A SKYRIM DOCUMENTARY | You're Finally Awak... Quite: Level One: • Quiet: Level One is live! TIMESTAMPS: 00:00 - Intro 01:46 - Who is Jonah Lobe? 02:24 - Jonah's Job Role 03:38 - Favourite Creations 04:54 - Creative Freedom on Skyrim 08:25 - Things Cut from Skyrim 09:15 - Did you know how successful Skyrim would become? 10:30 - Creation Engine 12:14 - Todd Howard's Input 15:48 - Why Large AAA Studios Struggle 19:05 - Bethesda's Decline After Fallout 4 21:29 - Procedural Generation 28:07 - The Elder Scrolls 6 32:28 - What Bethesda Must Do Going Forward 34:46 - Starfield's Dungeons Issues 37:35 - Fallout New Vegas and Bethesda's Reaction 40:22 - Fallout 3 Remaster 41:34 - You're Finally Awake Documentary 44:30 - Bethesda's Future 46:59 - Why Jonah Left Bethesda 49:34 - Jonah's Projects 52:35 - Outro My Bethesda Videos: • Bethesda My Skyrim Videos: • Skyrim My Interviews: • Interviews #skyrim #elderscrolls #bethesda #fallout #fallout4