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Dark Deception Very Hard Mode | Full S-Rank Playthrough | No Map, No Telekinesis, Deathless скачать в хорошем качестве

Dark Deception Very Hard Mode | Full S-Rank Playthrough | No Map, No Telekinesis, Deathless 9 месяцев назад

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Dark Deception Very Hard Mode | Full S-Rank Playthrough | No Map, No Telekinesis, Deathless
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Dark Deception Very Hard Mode | Full S-Rank Playthrough | No Map, No Telekinesis, Deathless

This is a mod for Dark Deception created by ‪@JMDeathPunchDD‬ and you can download it here: Gamejolt: https://gamejolt.com/games/DDDM/753406 Sorry for the lag in the video, this happens occasionally due to my pc. After zone 2 of level 7, I checked the video, forgot whether I collected the red shard. I switched powers after finishing Level 7 zone 3, otherwise, Malak would have caught up. 0:00 - Intro 0:48 - Monkey Business 9:48 - Elementary Evil 20:53 - Deadly Decadence 37:08 - Stranger Sewers 57:57 - Crazy Carnevil 1:25:22 - Torment Therapy 1:55:44 - Mascot Mayhem 2:31:50 - Bearly Buried ------------------------------------------------------------ Doug's walk speed is [300] and run speed Is [600] speed boost [870~950] This will be used for comparison. Removed the ability to use telekinesis. [Monkey Business] Chef Monkeys speed Increased to [600]. [Elementary Evil] Agatha can randomly teleport in Zone 1. Agatha's Boss speed Increased from [650-750]. Malak's speed Increased from [500-700]. [Deadly Decadence] Gold Watchers no longer have Footstep SFX. Traps no longer have SFX. Most Gold Watcher Noises have been removed, not all. [Stranger Sewers] Dread Ducky Walk Speed Increased from [300-400]. Dread Ducky Run Speed Increased from [600-700]. Dread Ducky Acceleration from [600-9999]. Traps no longer have SFX. [Crazy Carnevil] Increased Clown Car Speed from [800-1000] Increased Clown Car Acceleration from [600-9999] Increased Clown Gremlin Walk Speed from [200-400] Increased Clown Gremlin Run Speed from [550-750] NOTE: "Acceleration is what speeds up the enemy when they're running low, but at a high value, they immediately start running at max speed." [Torment Therapy] Increased Reaper Nurse Normal Speed from [350-550] Increased Reaper Nurse Skate Speed from [800-1000] [Mascot Mayhem] Increased Hangry Run Speed from [450-700] Increased Hangry's Forget Time from [10-20] Lucky, Hangry, and penny Walk Speed Increased from [115-230] Lucky & Penny Forget Time Increased from [6-12] Lucky Run Speed Increased from [550-1100] Lucky Boost Speed Increased from [900-1800] Lucky, Penny, and Hangry Acceleration Speed from [200-9999] Penny Run Speed Increased from [500-1000] Lucky Balloon Speed Increased from [200-400] Lucky Bomb Explode Time Increased from [1.25-2.5] Lucky Bomb Explosion Radius Increased from [500-800] [Bearly Buried] Mama Bear Walk Speed Increased from [500-600] Mama Bear Sprint Speed Increased from [750-850] Trigger Teddy Walk Speed Increased from [300-400] Trigger Teddy Run Speed Increased from [600-700] ------------------------------------------------------------ This mode isn't that bad for me, I once did the same challenge on the old version of Hell Mod. Level 7 zone 1 is the tough part. Based on my power selection, I have to focus on the balloons, if you just walk around carelessly, you'll quickly get blown up by the bombs. I really enjoyed level457, level123 was the same as usual, level6 has always been terrible, Primal Fear is overpowered.

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