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Like many, I got into computer science to make games. I released some shareware and freeware, and even worked on Flight Simulator 2002. This video explains some of the differences between what you might expect about being a game developer, and what it's actually like. Also, it compares being a software engineer in games vs. general commercial development. This is based on my 30 years as a software engineer, including 15 as a principal engineer at Microsoft, Amazon, and Google. TABLE OF CONTENTS 00:00 Introduction 00:43 My relevant experience 02:22 Why I'm not making games 02:59 Three main points 05:59 Playing games is different from making them 07:48 Fierce competition from colleagues 09:16 Less likely to ship / succeed 11:06 Summary and advice 13:24 Wrap-up Gamasutra post-mortems: https://www.gamasutra.com/features/po...