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I show Hunter being glitched into Spyro's part of the game and running all the way to the final level, then making his way back again. After glitching Hunter outside his sections, he can use the main teleporter to go to different realms... well, using it only sets his checkpoint, so he has to die and respawn to actually go there. However, shop pads are unloaded when playing as Hunter, so we can't teleport between them. All navigation within a realm must be done on-foot. Which leads to lots of creative tricks being necessary. Truly I'm stunned that this works at all. This was recorded using savestates. It's very easy to take a lot of damage to the relentless enemies that Hunter can't defeat, and many of the clips are hard and finicky to pull off. Also, the reason I prove that Hunter can go back to Frostbite Village again is because there's simply no other way to return to playing as Spyro. Even entering and exiting a minigame doesn't work, the game remembers who you were playing as. Recorded as a demonstration for use in a challenge run.