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Even after 2000 hours of playing Skyrim we still find secrets and tiny details 00:00 Serana reaction to Molag Bal worship 00:59 persuading Faralda 1:49 the Emperor saves Solitude from the siege 2:36 the vegetable soup hidden feature 3:00 J'zargo reacts to the destruction skill level 3:48 the hidden survivor from Helgen 4:39 Golldir's reactions to the races 5:35 Durnehviir before killing any dragon 6:45 Sybil of Dibella scene you've missed 8:12 a shortcut in the Ratway 8:38 Onmund reacts if you're a nord 9:26 two versions of the imperial oath 9:46 catching arrows with the slow time shout 10:22 Thanks for watching! --- skyrim Interactions finding secrets Open-world RPG High fantasy Dragonborn Dragons Fus Ro Dah Nord culture Tamriel Civil war Daedric artifacts Dark Brotherhood Thieves Guild College of Winterhold Companions guild Shouts Alchemy crafting Smithing Enchanting Dual wielding Archery Stealth gameplay Sneak attacks Vampires Werewolves Dwemer ruins Draugr tombs Ancient Nords Elder Scrolls lore Daedric princes Solstheim DLC Hearthfire DLC Dawnguard DLC Serana companion Character customization Radiant AI Lore Epic soundtrack Dynamic weather Day-night cycle Player housing Marriage system factions Main questline Side quests Crafting mechanics Dragonscale armor Dragonbone weapons Blacksmithing upgrades Perk system Character leveling Skyrim provinces Riften city Solitude city Whiterun city Windhelm city Markarth city Falkreath hold Hjaalmarch hold Eastmarch hold Haafingar hold Winterhold hold The Reach The Rift The Pale Riverwood village Bleak Falls Barrow Helgen escape Bandit camps Forsworn faction Falmer creatures Giants mammoths Snowy landscapes Nordic ruins Standing stones Illusion magic Destruction magic Conjuration magic Restoration magic Alteration magic Vampirism curse Werewolf transformation Dragon priests Ancient artifacts Soul gems Dungeons Thalmor faction Stormcloak rebellion Imperial Legion Unique weapons Unique armor sets dialogues exploration Atmospheric immersion Legendary difficulty Modding Nexus Mods Skyrim Special Edition Creation Club Character builds Sword and shield combat Dual-casting spells perks Dragon shouts mastery Soul trapping Atronach summoning Thrall spells Bound weapons Soul Cairn Volkihar vampires Harkon villain Auriel’s Bow Blood Magic Crossbow Dragonbone Ebony armor Daedric armor Glass armor Dwarven armor Orcish armor Ebony Blade Mehrunes’ Razor Molag Bal mace Wabbajack The Black Star Azura's Star Ritual Stones Telekinesis Paralyzing spells Invisibility spell Fireball Ice spike Storm Atronach Frost Atronach Flame Atronach Dwarven Automatons Skyrim economy Gold transmutation Merchant bartering Lockpicking mini-game Pickpocketing Speech Persuasion Intimidation Skooma Argonians race Khajiit race Altmer Bosmer race Dunmer Breton race Orc Imperials race Redguards Followers Lydia Cicero J’zargo Aela the Huntress Unique followers Hearthfire Building houses Lakeview Manor Windstad Manor Heljarchen Hall Hearthfire garden Horse riding Fast travel Dragon fights Alduin villain Sovngarde High Hrothgar Greybeards monks Paarthurnax Dragonrend shout Elder Scrolls prophecies Dwemer artifacts Chaurus Mudcrab Sabre cats Trolls Giants' clubs Necromancer Bandit leader Thalmor Embassy Skyforge weapons Silver Hand faction Hagraven witches Witch covens Spriggan Aldmeri Dominion Dragon Souls absorption Dragon Lairs Word Walls Thu’um language Shout cooldowns Stamina Health regeneration Magicka regeneration Skill trees Speechcraft Weapon enchantments Fire enchantments Frost enchantments Shock enchantments Absorb health enchantment Absorb magicka enchantment Elemental resistance Poison resistance Disease immunity Potions Poisons Healing potions Stamina potions Fortify potions Potion of invisibility Potion of paralysis Health potions Potion of waterbreathing Potion of resist fire Fortify enchanting potion Smithing perks Sneak perks Destruction perks Heavy armor perks Light armor perks Block perks Lockpicking perks One-handed perks Two-handed perks Horse armor Imperial vs. Stormcloak war Jarl system Ulfric Stormcloak General Tullius Jarls’ courts Holds’ capitals East Empire Company Black-Briar family Thalmor Justiciars Winterhold destruction Psijic Order Riften canals Falkreath graveyards High Rock Hammerfell Cyrodiil Morrowind Oblivion Crisis Aedra and Daedra Akatosh Talos worship The Nine Divines Shrine blessings Amulets of the Divines Amulet of Mara Talos Amulet Ring of Hircine Savior’s Hide Skeleton Key Ebony Mail Spellbreaker Shield Shield of Ysgramor Wuuthrad Axe Staff of Magnus Eye of Magnus Gauldur Amulet Amulet of Articulation Nightingale armor Nightingale bow Nocturnal Daedric Prince Oghma Infinium Book of Daedra The Black Books Hermaeus Mora Blackreach Sightless Pit Forgotten Vale Snow Elves Frost Giants Vale Sabre Cats Bards College Kynareth’s Temple The Sleeping Tree Nirnroot plants Unique flora Giants' camps Apocrypha realm Jarl Balgruuf Jarl balling