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how can i most effectively clickbait that this is the hardest celeste map despite the gameplay in this segment peaking at green +1... hmm... Anyways this is the first checkpoint of Reach For The Stars, titled One Forgotten Night, without dying. its kinda a peak silver hop on Time: 2:58:29 Deaths: 705 Raw footage: • rfts s1 raw Original date completed: September 23rd, 2025 KEEP IN MIND i originally beat all these rooms a year and a half ago on a playtesting copy as well as rebeating them on the released version and the stats for neither of those things are counted here i would call this a faq but nobody is asking questions i just want to answer them: q: how hard a: i think it makes the most sense in t8 except i think its close to the same difficulty as fundercity golden which is in t11. but menter s1 is just obviously harder and thats in t9 so idk man mocelike golden placements are cooked q: are you gonna beat the map a: yeah i'm on my training arc atm :pray: q: is this the first ever a: sources have told me that sparky did it in playtesting in 2024 and said it was like t8. i guess r2 ending has been changed to harder since then but like get real q: how fun a: this is literally the best gameplay ever mapped and i completely forgot until i hopped on dude. if you have a cpvl clear under your belt i wanna see you get to cp3 right now this map better not be underplayed bc of the massive diffspike at the end 🐉 Be comfortable with beating hard rooms in a map you cant finish just bc they're fun i did rfts 13 as my second hardest clear literally 19 months ago due to it just being that peak q: whats up with the spx manip in r2 a: that jumpthrough does a horrible job of normalizing your subpixels. its entirely possible im just missing the intended way that makes it work 100% of the time but its fine q: was it worth doing cge etselec golden for this map to be dropped a: Yeah q: are you kaleb a: mhm q: are you 22 a: affirm