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"Yeah, I reckon I would have 100% win rate too if I stood on the other side of the arena at all times and did zero damage." I wonder how I can do a lot of damage with Wrath of Gold or Discus of Light when the Dreglord is aggroed to me as a caster. Unfortunately I'm now 13-1 against Depth 5 Dreglord w/ random trios. I can't let Discus of Light take this slander though. Discus of Light was not present for my 1 loss. Maybe I should simply get better relics like the comment suggested, then I would be able to keep my 100% Winrate. I should also lock in and play perfect all the time as well like other comments suggested. Shucks, didn't think about that. In order to make this an easier fight that takes a fast 6 minutes like another video, the optimal play would've been Recluse to drop the Ritual shield Talisman (which I got and gave to her earlier) to Wylder. He only had +40% and 1200 HP, which is not enough to tank a lot of Dreglord hits, but enough to tank some base game hits. Recluse had 1160 HP, and +110% Damage Negation (0.6*0.6*0.7 damage received). She also has tools to increase her hp like her "Ultimate Increases Max HP" relic line, as well as the Cocktail. Wylder naturally gets more aggro, from the bow hits/crossbow build. Since the aggro was directed towards me a lot, I couldn't attack as much, but if he maintained more aggro and not have to worry about being one shot, it would go faster. Sometimes I'll melee the boss to try and keep aggro while my teammate is reviving. I could DPS together with the Recluse who had Less Likely to be targeted. At 8:31 I expected the Wylder bring Dreglord away, so I can evive the Recluse, but he brought the boss to me while reviving Recluse, and I didn't expect that and missed the dodge. At that exact second, you can see the Dreglord switch aggro to me when I start reviving the Recluse. This is just an analysis of why these runs take longer than they're supposed to. I have no problem if people don't play optimally or perfectly. Actually, the pathing and item sharing from both the Recluse and Wylder were great. I like their builds too, and the Defeating Enemies Fills Art Gauge from the Recluse made it so that I can spam spells every boss. Really easy day with no evergaols. I also forgot I had Libra's bone plating buff, buying those special flasks wasn't really worth the damage you get from it, for having extra runes. Just goes to show that even at Depth 5 - 9999, you don't have to play perfectly to have a 90%+ winrate, and there's always something you can improve at. Some might think the Recluse "carried', but she just did her job as she's supposed to as Recluse. This fight would've only taken 4-6 minutes, if that one talisman was given to the Wylder. That's what mattered more. Most players don't think too deeply about that as long as they can win