У нас вы можете посмотреть бесплатно "PHASE 2 IS OVER!" AMA session, 30 January или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Phase 2 has come to an end! In this AMA session, we answered community questions, discussed the latest updates, and shared insights on what’s coming next. Don’t forget to like, comment, and subscribe for more updates! 🚀 00:00 Introduction 05:30 The results of Phase 2 07:46 "The charging cost is ridiculously high. Is it an appropriate price compared to the token price?.." 10:12 "Why doesn’t the difference in luck correlate with the difference in token drops?.." 15:55 "Are tokens consumed or destroyed by fast charging?" 19:34 "Is the $SHARDS token going to be launched on the Ethereum (ETH) mainnet only, or can we expect a multi-chain currency?" 21:30 "Will there be incentives for players to buy and burn $SHARDS on day one?.." 25:03 "Are there any plans to integrate a staking VIP system for holding $SHARDS?.." 27:05 "How will you balance boosting the token’s market value with maintaining a sustainable in-game economy?.." 31:05 "After these sales, the whole community is expecting Tier 1 CEX listings at TGE. Is that going to happen?.." 34:28 "If a new box is released after TGE, can we have a burn-to-buy mechanic where we buy the box of $SHARDS and it gets burned instantly?" 34:15 "What is the current supply of tokens to be circulating upon CEX launch? How much liquidity has been set aside?" 38:54 "Will there be a pre-sale of the token?" 39:32 "Are you planning to airdrop some tokens to early users, like the OpenLoot VIP token holders’ airdrop?.." 40:21 "We feel that the daily rebalancing of token drops is happening quite frequently..." 41:32 "Could you provide a table showing the drop rate based on total luck?" 42:32 "If the lease of a sub-island expires, will the equipment on the island still be there?" 43:48 "The difference in token drops between common and legendary equipment is very small. Are you going to address this?" 48:06 "Are you going to fix the issue where the higher the luck, the more tokens we drop?" 48:35 "Will the rarity of equipment really have an advantage on token drops?" 49:44 "Are you planning to implement a system where the higher the world level, the more tokens we drop?" 50:14 "Founder equipment has no real advantage for the appropriate players..." 51:24 "Will there be rewards for players who have been part of the project for one year?" 52:10 "Why does this game have such high costs to craft higher rarity items? Is the cost to fast charge high rarity gear too much?..." 54:33 "Why does increasing luck level also increase the fast charge fee?" 55:27 "How about higher luck rates leading to higher rune and essence drops?" 56:05 "So when could we expect multiplayer?" 56:53 "Can we get a new loading screen soon?" 57:28 "Will the new maps be accessible for all realities, or will there be any restrictions?" 1:01:10 "Why aren’t we being transparent with the Luck Lvl Cap?.." 1:01:55 "Can we expect marketing campaigns with KRLs on launch like Big Time did, or are we going for the no-advertising approach?" 1:03:03 "What are the team’s advertising plans for the future to increase the player base without burdening new players?" 1:04:13 "If the team makes partnerships with influencers, will they be locked into the game using soul-bound artifacts and islands that can only be sold within the game to avoid market dumping issues?" 1:06:08 "Why is it more efficient in terms of tokens earned per charge to complete smaller dungeons?.." 1:07:48 "What is the status of the perk system mentioned in the roadmap?" 1:08:43 "The boss in the game is being ignored by players because it doesn’t offer meaningful rewards. Could it become a multiplayer event in the future?" 1:10:38 "Are the Phase 2 costs for speeding up recharges going to stay in Phase 3?.." 1:12:17 "Each weapon acts like a class in WorldShards because they have unique skills..." 1:14:50 "What and when can we expect from an automation update?" 1:15:30 "The Auction House won’t be a way for multi-accounters to send gold from alts to their main account, right? How will the team prevent this?" 1:16:14 "Are procedurally generated dungeons coming anytime soon?" 1:17:06 "Can we get $OL from OpenLoot as a reward for the first official leaderboard post-TGE?" 1:18:52 "Do you plan to integrate any artificial intelligence (AI) features?" 1:20:32 "How much do you predict the listing price of $SHARDS will be?" 1:22:38 "Will we be able to rent out equipment in the future, such as weapons and armor?" 1:23:03 "Can we farm tokens again before the leaderboard ends?" 1:24:22 "Don’t do mobile. That’s a bad idea."