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The face is where a character truly comes alive. However, without the right planar structure, even the best details won't save the sculpt. Following up on the body blockout, this video focuses 100% on Head Structure. This is the full sculpting process from start to finish, with just a few edits to remove repetitive downtime. I kept the playback speed at 200% (near real-time) so you can easily follow every brush stroke as we move from the rough blockout phase to the final polish. By the end, you'll see exactly how to angle your planes to catch the light and create that clean, stylized look. PART 1: Watch the Body Blockout Tutorial here: • How to Sculpt Stylized Characters in Blend... ⚠️ IMPORTANT: TURN ON SUBTITLES (CC) Just like the previous video, I have included all my technical explanations and thought process in the Closed Captions. Enable CC to read the step-by-step guide on topology and plane angles while you watch! In this video: 0:00 - Intro & Jaw Area & Mouth 5:16 - Nose 7:13 - The Eyes & Brow Ridge Structure 9:12 - Nose & Mouth Planes 11:00 - Ears 12:12 - Eyebrows 13:00 - Hair Blockout 15:11 - Hair Strands (Curves) 20:20 - Polishing facial Features 37:23 - Adding Eyes with pupils 37:53 - Finishing touches Almost in F - Tranquillity by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... Source: http://incompetech.com/music/royalty-... Artist: http://incompetech.com/