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12th attempt 6.78e combat power Hexa 11.5w | Item 11.6w 20 ascent | 16 origin | 22 beast rage | 8 m4 | 24 awaken | 1 grace | 30 rest Valentines title, rental totems, -2s cd hat, temp cont6 Tangyoon, Double Wedding, House, Fame 1.5x exp fortune and 10% hp mp marble wow Played poorly and took a few bad hits. I forgot to change artifact meso to status resist. Lynn has 48% status reduction which is slightly too low to avoid double hits after a stun. Wall of notes from all my attempts: 16 bursts: 2-2-1 | 3 | 4.5-2.5-1 Damage cap affects about 40% of the BA so every 1fd gain is really around 0.6fd. This also means that origin is slightly better since it doesn't cap and should be used during all the big buffs. Burst order: gene - sequence - origin - bind. Bind after to delay mechanics like fly and test. Bind cancels every attack except fly. Fly will still continue and bind at the destination. Get the full 20s burst off. Even missing 2-3 seconds can cost up to 1m of chipping the difference. Damage wise, ror/wj and cont are roughly equal but could be different per person. I use cont since uptime is relatively high and it helps with origin in dog and p3. Invest a little bit into m4 to increase the healing uptime to 100% and put the heal on 60s sequence. P1 go Tiger - Bird - Dog for burst timings. Lynn's burst isn't fast enough to get the whole 20s of the second burst before bird or dog test. P1 Tiger - Prep some red strings. Fast setup. Coils last 30s so he is unbound as soon as coils are over. He will dash 2 times before the second coil goes away so either bait a dash left then right back to middle or slowly move him all the way left. Bind cd should be off by the time second gene is over. P1 Bird - Play on top of it and follow. Just manage gauge (high tiger, low dog, low to mid bird) and dps. You don't need to keep track of test timer, just fly cd (18s) when it's close to burst. Don't greed the bind or it might fly. Killing it within 10s bind of second burst is good for pacing. P1 dog - Origin immediately to pause beak strike while dog is spawning. Hopefully awaken and cont ring lines up for the origin. Do not gene or bind after or it gets desynced. Breath happens around every 2 swipes. Getting hit by swipe does not matter. Keep track of fma timer for the burst. Bind 1s before the timer to extend dps time after burst. It doesn't matter if you get hit after gene is gone - just avoid the breath attack. Try to get out before burst is up. Can use 1 ascent here. P2 - 19-20m. Place pulv on Kaling spawn so the toggles will hit her while waiting on her to tp. Out range Kaling with strike and toggles. Puddles do not spawn in some spots on the map. Dash up and away when she uses scroll to avoid potential hands and jump back. It is slightly better to place her on the right side spot since you have more space on the left and taking green strings will not matter. Up jump to platforms is annoying since it just barely reaches maybe use rope lift instead. Bomb and Thorn together will 1 shot. Same with bomb and fly ticks. First and third burst follow her fly to get the full 20s. Second burst is origin so wait for the tp back because of the extra bind. Can tank the hands during burst since they just tp you to Kaling and you're already beside her. There is a decent chance she will be on the platforms during test to dpm. Test and BGM are both 1m so you can use that as a warning. I got unlucky in this run so she didn't die during the last burst. Dash to the other platform as soon as test is over or she might scroll/stun. P3 - 14-15m. Ascent in the middle early - the hitbox isn't as large so if you use it as an iframe it might miss tiger. Balance around the top gauge because the toggles (~30% of BA) will be hitting Kaling if the peril in your area is dead and you hit her. Line up with the pattern on the floor to hit dog and bird at the same time. Only one of the strike animations add a hit effect so look at the damage numbers instead. When Kaling goes left, attack tiger for a few seconds. Tiger needs to be low before bursting later ~75%. Beasts rage hitbox extends further behind than in front. Bind early to be safe. Take strings while bursting in bird. Get bird and dog down to under 6% so origin on the 5th burst will kill them. DPM tiger if there's extra time before 5th burst. Place pulv on tiger and move Kaling before this 5th burst. Beak strike will hit tiger if you go grab red strings and finish bird/dog. I forgot to do that in this run. Place down door inside tiger to be safe until Kaling walks in and allow healing. In tiger, use every defensive tool and dash. Prioritize avoiding hands and grab. I should have practiced more. Need around 1.5-2 minutes after tiger dies to finish Kaling with a burst. Remember the fma is not finished until the hands are gone. Oops. Can use origin to iframe the fma. Spend some time doing VOD reviews. The quest book is Balrog. Ty Leak for weddings and pit crew duties. Luminous in summer.