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Banjo-Tooie takes place two years after Gruntilda was defeated by Banjo and Kazooie in the first game. In this game, Banjo and Kazooie have to stop Gruntilda's sisters, Mingella and Blobbelda, from restoring Gruntilda's body to its original form. This game introduced some darker elements to the series, such as the death of Bottles. Banjo-Tooie is the second game (third in time line) in the Banjo-Kazooie series and is the sequel to Banjo-Kazooie: Grunty's Revenge (in time line). Rareware started development for the game even before the original Banjo-Kazooie was released. Some differences in gameplay from Banjo-Kazooie Enemies respawn over time. There are no note doors. Musical notes are used instead to learn new moves from Jamjars. Banjo can hold Kazooie like a gun and shoot eggs in first person. They can also fly and swim in first person as well. There are Warp Pads which transport Banjo and Kazooie to key points within worlds quickly if the relevant one was activated. Instead of Mumbo Tokens, Banjo and Kazooie have to collect Glowbos for transformations and for Mumbo's magic. Instead of Mumbo transforming Banjo and Kazooie, a Native American girl named Wumba transforms them. All worlds are at least twice the size the ones from Banjo-Kazooie. Gruntilda no longer rhymes (except at the very beginning of the game) due to her sisters threatening to not help her get her body back unless she stops, as it annoys them. Follow me on Twitter: / nicohdgaming Live Stream at: / nicohd Add me on Facebook: / nico.hdgaming Follow me on Instagram: / nicohdgaming