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For 13 years, Peter Cardwell-Gardner quietly worked on something different. In this interview, we sit down with the founder of Made With Monster Love to talk about Cadence, a minimalist audio puzzle game built around curiosity, creativity, and the idea that puzzle games don’t need to punish you to be meaningful. We discuss: • How Cadence evolved over 13 years • Designing musical puzzles that don’t require musical skill • Building a game for busy people that respects your time • Avoiding burnout during long-term indie development • What Peter hopes players feel when they finish Cadence Plus, a quickfire round covering what he’s playing right now and what’s next for Made With Monster Love. If you’ve ever worked on a passion project that refused to let you go, or if you’re curious about a puzzle game that wants you to succeed, this one’s for you. 🎮 Wishlist / Learn more about Cadence: https://store.steampowered.com/app/36... 🔔 Don’t forget to like, comment, and subscribe for more developer interviews.