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This is a playthrough using Su Qingtao in the PS1 game Kensei: Sacred Fist. Read on below for more information... Qingtao is the sub-boss for Yuli, and he is an unlockable playable character. ===== HOW TO UNLOCK QINGTAO ===== Beat Normal Mode using Yuli. ===== ABOUT QINGTAO ===== He is a master of the Drunken Fist style of Kung-Fu, and is an old friend of Yuli's father. He has trained many students in his homeland of China, and they consider him to be one of the greatest martial artists in the country. He took Yuli in under his wing and trained her after her parents were slain by Kaiya Tsubaki. When The Sacred Fist tournament was held, he discovered that Yuli traveled to Japan to participate in it, likely with the goal of avenging her parents. Fearing for her safety, he followed her. ===== QINGTAO DESIGN ===== He is based on the character Beggar So in the movie Drunken Master, which stars Jackie Chan (he doesn't play Beggar So though). We've seen this design before in a few other fighting games, the most obvious example being Chin Gentsai from KOF... which Qingtao is most likely referencing when given his alternative green costume used in the video. Yuli's (his related boss in the game) design is visually quite similar to Athena from KOF94/95 as well... so it's no coincidence that these two just happen to look like the KOF pair. ===== ADDITIONAL INFORMATION ===== ---- Gameplay-wise he is based on Yuli's fighting style. ---- The game is known as Bugi in Japan. ---- During gameplay against CPU opponents in Normal Mode, "FREE PLAY" blinks above the CPU character's lifebar. This is rather interesting because there isn't an Arcade version of the game. ===== ABOUT KENSEI SACRED FIST ===== This is a decent fighting game. There is a large repertoire of moves for each character, and the game depicts the various martial art styles very well. The game has a total roster of 23 characters, with 9 base characters being initially available when you begin the game, so there is a lot of unlocking to do. The unlockable characters share a moveset with one of the regular base characters, usually with some differences such as a few unique moves to themselves; some moves removed; slight changes to their strike ranges; and slight changes to their combo lengths. A cool feature of the gameplay is that Guarding consists of the characters avoiding/dodging the opponent strikes rather than blocking. The Japanese version of the game is called Bugi, where apart from the Japanese dialogue in the Command Lists and the Options screen, the game seems to be identical to it's Western counterpart. The game's graphics are good for the PS1's standards, and runs at a lovely 60fps.