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Basis for archery in my project. Animation selection and project resources. Disclaimer - this is a part of a multi-episode dev log that took over 40 hours to complete. Best watched in order. The goal of the game is to make a 3v3 multiplayer game with melee combat, stat-based character interaction and team goals to pursue in the lifetime of a session. Abilities are made with the ABLE ability system. Networking supported by "advanced sessions" over Steam. The game uses replicated animation states, montages, and inventory/equipment from the AGR PRO plugin (Free). Characters created with Reallusion Character Creator 3. Resources used: • https://www.unrealengine.com/marketpl... • https://www.unrealengine.com/marketpl... • https://www.unrealengine.com/marketpl... • https://www.unrealengine.com/marketpl... • https://www.unrealengine.com/marketpl... • https://www.unrealengine.com/marketpl... • https://www.reallusion.com/ • https://www.unrealengine.com/marketpl... • https://www.unrealengine.com/marketpl... If I missed any resources I definitely showed them in the process of creation of this video. I will try to update the list if found it incomplete. ----------------------- If you like my content don't forget to like and subscribe! :) AGR PRO was created thanks to the community support on Patreon: https://www.patreon.com/angeiv?fan_la... Channel support: / @3sgamestudio Discord: / discord