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BALISP, the Bay Area Lisp & Scheme Users Group https://balisp.org/ Sat 1 Nov 2025 Hacker Dojo Mountain View, CA Abstract We have very good choices of programming languages for the standard serial execution model, but things get painful when it comes to exploiting parallelism. It's been understood for a long time, even before Connection Machines and *LISP, that exploiting parallelism is the only way to keep scaling performance, none of the mishmash of parallel languages are entirely satisfying. Adding to the problem, parallelism is exposed at many different units of granularity, and most parallel computers have weird constraints in their execution models. This talk is largely a survey of different approaches, including threads, array languages, shader languages, and newer tile-based approaches from modern GPUs. It ends with a wishlist; designing an actually good parallel language remains an open challenge. This talk is a follow-up to I Want a Good Parallel Computer, a talk Raph gave at the UCSC Colloquium: slides: https://raphlinus.github.io/gpu/2025/... video: • I want a good parallel computer - UCSC Col... Bio Raph is an expert in Rust and rendering on GPUs, founded Advogato, and designed Inconsolata, a great monospace font. Slides https://docs.google.com/presentation/...