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After replaying Harry Potter PS1 games by Argonaut I kept hearing about Croc as one of their most famous games. And since I like platforms I could pass by Croc. For now I’ve played the original game and in general I liked it. Nothing unique or extraordinary, but fun and enjoyable nonetheless. With the minimum of plot and a nice music along with graphics the game gives you the task to save Gobbos (who raised Croc), from the evil Baron Dante in several levels in different worlds (snowy one or desert one for example). The gameplay is a traditional linear platforming with jumping, climbing, kicking enemies, collecting items, including Gobbos and gems. And if general gems serve as rings in Sonic games, color ones can let you enter a special room to collect more Gobbos. Such level are fun to play and this is the case where finding collectibles gives you more opportunities for fun (including additional world with true ending). I’ve completed the normal ending because the controls are the weakest part of the game. It’s better than in the platforming of Jackie Chan Stuntmaster, but Crash and Spyro feel smoother (well, maybe besides the first Crash, but it was one of the first 3D platformers). That’s why I’d like to try remaster. But there is a sequel to Croc. So… #croc, #retrogaming, #collection, #ps1, #playstation, #videogames, #games, #videogamecollecting, #unboxing