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Developed and published by Irem in 1991 Follow me on Twitter @ / al82_retro Yet another Irem arcade game I'd never heard of, Blade Master is yet another showcase for the studio's incredible graphic design and artistic talent. Although not credited, I suspect Takeshi Okui (In the Hunt, Metal Slug, Gun Force II) might have been involved in the project; the graphics and animation certainly have the same level of polish and flair. As for the game itself, it's a fairly formulaic side-scrolling brawler, albeit one lacking sufficient variety in its move system to make it a true classic. In place of combos, the developers added the ability to counter an enemy's attack by hitting the attack button just before the opponent strikes. Landing a successful counter might knock the enemy down, smash their shield, or leave them open to a few additional thrusts with your sword or spear. It's not a bad idea, and you'll definitely need to master the technique if you want to beat the game, but it doesn't really make up for the lack of additional moves or attacks, resulting a game which, beyond it's stunning visuals, it's quite a bland experience. I guess Blade Master is better with a second player, but as a solo experience, there are better fighting games out there. Chapters 00:00 Attract mode 00:30 Stage 1: Raid on Sandstorm Fort 03:50 Stage 2: Escape from the Valley of Death 07:52 Stage 3: Battle of Hell Hill 13:31 Stage 4: Raging Thunder Canyon 19:37 Stage 5: Ambush below the water 21:20 Stage 6: Castle in the air 27:30 Stage 7: Showdown in a Wasteland 35:27 Ending #blademaster #retrogaming #irem