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Proxima Midnight in Labyrinth of Legends against the Red Hulk was highly requested as a new video so I decided to jump into the Labyrinth and deliver a hot new update. During the video I will also be talking about Proxima Midnight's synergies, my thoughts of taking her to Rank 4 and finally my overall thoughts on her ability to be effective in Labyrinth of Legends. Synergy and Introduction First 2 minutes Red Hulk Fight 2:16 Special 2 Damage 6:18 10:20 I mentioned that you can't get your parry mission complete on a stun resistance spiderman, that might not be totally accurate as it is well timed blocks according to the documentation, will need to investigate on that one. If you are expecting that 400 000 Damage from Proxima Midnight in one blow you are not going to see it in the Labyrinth of Legends. The Labyrinth of Legends has a cap of 50 000 damage per strike. So, when fighting Red Hulk, we will be focusing on her Special 2 attack because it is multiple parts which results in possible multiple 50 000 damage attacks. The big problem with Red Hulk is his resistance abilities so sometimes as you will see in this fight the damage from the Special 2 is quite small. Personally, I believe that Proxima Midnight is not a bad choice for Labyrinth of Legends but I think Starlord, Medusa, Stark Spiderman type heroes are better suited. The reason for this is Proxima Midnight to really be effective you have to complete all her missions. There are four missions consisting of 4 Intercepts, 6 Well Timed Parries, Take Downs and finally getting over 100 combo hits in a row. It is then you will see her maximum damage potential. If you are skilled enough at intercepting and not getting hit, well she is a good option because that Special 2 damage is what you need. Her regular hits are so small especially against Red Hulk if you continue to fail on your missions then it will take forever to kill Red Hulk. I believe Red Hulk is not the best choice to show her abilities though as I took her against StarLord as well and she consistently did her 50 000 damage blows. I will post a movie on that in the future. She seems to be a good champ against some opponents but you certainly could not take her up again Magik and expect to fight off that limbo while you build your missions. My final conclusion on Proxima Midnight is she is a cool utility champ that if needed could enter the Labyrinth of Legends. Her utility is useful for day to day things but in long fights she can break out of that utility lower damage and do some massive damage if you can get all your missions working. Bringing Starlord for example even if you fail to each your combo meter and get killed at let’s say 70 hits you probably still have done some nice damage as Starlord hits hard overall. Proxima Midnight is not like that at all, her basic attacks are quite low so the only effective way to take down opponents is to complete all your missions and don't die. Dying will result in you having to heal back up, going back in and starting all your missions once again. Considering you have to do complete so many tasks to get her to that damage level I think for many she will be a difficult Labyrinth of Legends champ. Perhaps if she has the ability to carry the mission progress after she was killed and revived up she might be a more valuable option. However, as she is now I think she could be useful in Labyrinth of Legends but not like the others I mentioned earlier. Thanks for watching, please subscribe, like, comment and all that good stuff and will see you soon for another video!