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Removing the sub goals reminder in stream. It should come as no surprise that smaller channels need subs and likes to grow. You guys have been absolutely killing it with the likes, and I thank you! If I were on another platform, plenty more widgets would be available like raids and donors, etc. Let me know what you guys want from this channel aside from just what games to stream. Last stream I finally killed the beast that was Evilution! I'm gonna say this now, if I'm stuck in some almost impossible situations, I'm keeping the strongest weapons and armors I have, even *IF* they look or sound boring. TNT should have lasted 2 more hours, TOPS with the difficulty I experienced before. Instead, it turned into 2 more additional streams of rolling the boulder uphill, utilizing a weaker STORM HANDCANNON! That's right, with this mod, some "strong" weapons are weaker than "weak" weapons. Headshots pack a massive punch and that Uzi was making Bulls-eyes every time! And thankfully since we are on a new set of maps, WE GET NEW CARDS! I am NEVER giving demons Pumpkin Bombs ever Again! I got tactical nuked so many times in the first four maps of TNT, I got PTSD! Also, never stack the Vile Totem. Each of those respawns counts towards total monster count of the map. Not only can you essentially break 100 percent maps, but you may crash your game entirely, depending on your PC specs. I'm still open to choosing viewer requested cards when prompted, but you have to shout em' out *fast!* If adaptive spawns a monster before you guys choose, I have to pick the card I personally eyeball out the gate! As always, new set of maps, means wiping the weapon assembly blueprints clean. I have to re-acquire them throughout the playthrough! --------------------------------------------------------------------------------------------------------------------------------------- I decided that from now on, I will post the link to my community post including the Drive link to download a ,(some assembly required,) plug-in play Doom RPG/RLA Corruption Card/etc. YOU NEED A PHYSICAL PURCHASE OF DOOM TO GET THE DOOM2.WAD file! It's not included in the download! The link and instructions on where to place all your files are below this dashed line. --------------------------------------------------------------------------------------------------------------------------------------- • Запись --------------------------------------------------------------------------------------------------------------------------------------- CURRENT CARD EFFECTS IN ORDER OF ACQUISITION --------------------------------------------------------------------------------------------------------------------------------------- Doom RPG/RLA on the Highest Difficulty through the Sentinel's Lexicon with Corruption Cards. This time we have monster reinforcements spawning throughout the maps and mini-bosses enabled. We're playing as the Scout now and he has a ton of advantages over the other classes. He has a double jump, full automap unlocked, and his accuracy is the highest by far, which means we get the most from MK-Critical Shots mod! His pistol damage is always average. While he doesn't get the highest damage value from pistols, he'll never hit the low values. And we negate that with the headshots mod anyway. Scout is probably the strongest class IMO. As usual: No Autoaim, guns produce aim based recoil, no automatic healing, fast monsters with Nightmare Reactions enabled, No saves during a map, headshots enabled, leaning enabled, and much more! Full Modlist: DoomRLA_v1.1.5 RLA Brightmaps_v1.1.5 RLA Monsters_v7.3 RLA Monsters_Brightmaps DRLAX_v1.1c DRL Kinsie Fluff DRL Kinsie props DRL Kinsie sounds DRL sounds 2016 wartrophies_v1.11 graveyard_v1.1.1 Gearbox 0.7.0 Lexicon miscdata beta build_v137 Lexicon beta build_v137 Immerse_v104 LegenDoomLite_4.1 CorruptionCards_v5.1c mk-crits_v20220315 DoomRPG DRPG Brightmaps DRPG RLA DRPG RLMonsters DRPG RLA Extended DRPG Lexicon DRPG CorruptionCards DRPG LegenDoomLite Target Spy 2.01