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Welcome back to my game development video series! I'm developing a football (soccer) game with my custom C++ game engine. In this video, I shared the implementation details of goal net physics, which involved implementing a cloth physics simulation with Verlet Integration and interacting with the cloth via Continuous Collision Detection. 🚨 Don't forget to like, share, and subscribe if you enjoy the content! 💭 Let me know in the comments your thoughts and what you'd like to see in future episodes? Any specific feedback is appreciated! 🔗 Links and Resources: My Game Engine: https://github.com/furkansarihan/enigine 🙌 Become a Sponsor: GitHub Sponsors: https://github.com/sponsors/furkansar... 📌 Connect: LinkedIn: / furkansarihan Instagram: / fusarihan X: / fusarihan 👾 Timestamps: 00:00 - Introduction 00:14 - Goal Net 00:34 - Why Verlet Integration? 02:52 - How To Render Cloth Mesh? 03:50 - Interacting With Ball 04:37 - Continuous Collision Detection 06:32 - Conclusion, What's Next? 📀 Asset Used: 2014 - Tiempo Legend - 8238169 by Nike on Sketchfab https://sketchfab.com/3d-models/2014-... Al Rihla - FIFA World Cup Qatar 2022 by Jesus on Sketchfab https://sketchfab.com/3d-models/al-ri... License: Creative Commons Attribution 4.0 International (CC BY 4.0) 🎧 Music Used: ________________________________________ Music track: The Shack by Filo Starquez Source: https://freetouse.com/music Royalty Free Music for Video (Safe) _______________________________________ #gamedev #solodev #gameengine #devlog #gamedevelopment #cplusplus #cpp #cpplus #computergraphics #computergraphic #opengl #pbrshader #indiegame #indiegames #indiegamedev #programming #coding #gamedesign #gameprogramming #gamedevlife #techtalk #solodevelopment #gamedevtips #indiedev #indiegamedevlife #programmingjourney #techreview #gameart #3dgraphics #gameenginedevelopment #developerdiary #creativecoding #sologamedev #graphicsprogramming #shaderprogramming #ssao #bloom #footballgame #footballgames #soccergame #soccergames