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#nightwing #gothamknights #explore #batman #xbox Nightwing's Gameplays lasts for 7 Episodes averaging anywhere from 28-29 minutes. I've failed the most on Patrol with Nightwing. More than any of the other characters and I've used them about the same length of time in each playthrough. All except Timmay! Whom I'm working on getting my videos done with him. Crashing Out In Gotham Episode 12: 00:00 - Witness Protection (Failed) 06:15 - Bodyguard for a Cop 10:40 - Bodyguard for a Cop (2) 12:40 - Nice wall, Ninja! 13:45 - Stop The Escape Attempt (Failed) 16:00 - Bodyguard for a Cop (3) 19:30 - Witness Protection 24:30 - Well Well Well, whaddaya know! 25:00 - Assault disruption 26:25 - Save The Hostages (Final Minutes Of The Episode) At this point, I'm smitten and disappointed in this game at the same time. It nearly feels like a small step up from Marvel Avengers in terms of missions and story, but the repetitiveness of the fighting, patrol missions, and the criminals is starting to show. I haven't built up a numbness to it yet. Also, I really would like better reaction time to my button inputs when fighting. The combat is like...there but not there. Idunno what tf to do! Why didn't they overhaul that? The game is over 3yrs old. If Cyberpunk can do it...so can Gotham Knights! I feel like there's a sweet spot missing to this game to bring it all together. And yet, I am not bored with it at all. Subscribe if you want to.