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SOMEBODY CALL A WITCHER?! This is a small guide to help people out if they're interested in Geralt and would like an idea on how to approach learning him. This guide is mainly for letting you get your "feet wet" with the character. Feel free to message me if you have any questions pertaining to anything. Includes Season 2. If you're having a little difficulty with the FGC notation terminology, check out here: • Fighting Game (FGC) Notation: What th... Join TopTierFighters here: / overview Follow Force of Nature on Twitter: / forceofnature99 Follow Force of Nature on Twitch: / force_of_nature *Note that the video will output in 4K60fps when fully processed. I don't produce videos in 360p any more haha *Geralt's a good beginner character for those learning SCVI 0:00 Introduction 1:01 Throw Game 3:02 Some BnBs Combos 3:36 Close Range Focus 7:27 Mid-Long Range Focus 12:16 Guard Gauge Harassment & Guard Burst 14:43 Wall Game 15:22 Geralt's "Signs" 19:46 Soul Charge Game & Meter Usage 22:36 Season 2 Moves 25:37 Outroduction *Additional Notes 4A+B (Yrden Sign) has short range so it's best for parrying moves that propel the opponent forward (which is a lot of moves to be fair) For Directional Notation 7 8 9 4 5 6 1 2 3 Each number represents the corresponding direction. 1 for "Down-Back", 9 for "Up-Forward", 5 for "Neutral" or no input, etc. Quarter-Circle Back = 214, Quarter-Circle Forward = 236, Half-Circle Back = 63214, Half-Circle Forward = 41236, etc. For Input commands: A = Horizontal Attack B = Vertical Attack K = Kick G = Guard Button 6G = Guard Impact A+G = First Throw 4A+G = Second Throw 6B+G = Resist Impact B+G = Reversal Edge A+B+K = Critical Edge 236A+B+K = Soul Attack Legend: W! = Wall Splat W!! = Second Wall Splat GB! = Guard Burst CE = Critical Edge ( ) = Held Input : = Just Frame Input Don't forget to SUBSCRIBE & RATE for more SC goodness! ;-) #GeraltGuideSCVI #SoulCalibur #Witcher