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This is a commentated playthrough of the game Heretic by Raven Software on the Black Plague Possesses Thee Difficulty for the PC, played through the GZDoom sourceport. All of the levels will be played with a wand start, and all the kills and secrets will be demonstrated. In this video, I play the third map of the third episode - The Confluence. For those wondering, the Firemace can be randomly found in these locations on the map: On the top of the eastern waterfall with the green key. In one of the four Sabreclaw ambush rooms in the dungeon area. In the secret with the gargoyle and the Tome of Power behind the trident-scarved wall. In the room with the Enchanted Shield and changing lighting rate. In the secret with the Wings of Wrath behind the bone-texture wall. In the exit chamber. MODS USED (All of these shouldn't affect gameplay too much, aside from the first one): https://github.com/mmaulwurff/idcleve... (idclever-starter, forces a pistol/wand start in every level - should be compatible with many Doom engine games and mods) https://forum.zdoom.org/viewtopic.php... (SpriteShadow, which gives the enemies Build Engine-style shadows) https://forum.zdoom.org/viewtopic.php... (Heretic Sprite Fixing Project, fixes some minor issues with sprites) https://forum.zdoom.org/viewtopic.php... (Brightmaps plus, adds some lighting to certain textures to make them stand out in peculiar sets of lighting - this version is compatible with the sprite fixes of the above mod) lights.pk3 (included with GZDoom by default, adds some visual flare to maps)