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FoEhints: Paruuch, Iron Age Province in Forge of Empires скачать в хорошем качестве

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FoEhints: Paruuch, Iron Age Province in Forge of Empires
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FoEhints: Paruuch, Iron Age Province in Forge of Empires

The second Iron Age province, Paruuch, has 4 sectors. After the previous province already introduced the units Soldier, Archer, Mounted Warrior and Ballista, this province now adds the last missing unit of the Iron Age, the Legionnaire. All opponent teams have less than 8 units. Therefore it is still possible to succeed here with Bronze Age units. Sector 1 The lower right sector has 2 Mounted Warriors, 1 Soldier and 2 Legionnaires. Especially for these Legionnaires it is not recommended to try this with Spear Fighters only. Slingers are important to win this battle as they have a bonus against heavy units like the Legionnaire and due to their range they do not have to fear retaliation damage. The computer advances slowly. I use the upper corner of the map as a safe spot for my Slingers, to protect them from being slaughtered by the Mounted Warriors. I place my Spear Fighters like a wall in front of the Slingers on bonus fields. In round 2 the Mounted Warriors attack that isolated Spear Fighter. I succeed to kill all Mounted Warriors in that second round while all other opponent units still are too far away to reach my units. I do not attack the Soldier with my Slingers. Instead I wait and let the opponent get closer. I keep all my units close together so they can support each other. In round 3 the Soldier kills my wounded Spear Fighter. To avoid retaliation damage I keep my Spear Fighters on bonus fields and let the Slingers kill that Soldier. The opponent's Legionnaires are that far away that I still have enough time for this. In round 4 the Legionnaires arrive on my side of the map. I attack one of them from a bonus field. But the bonus is not enough to keep that Spear Fighter alive. This makes clear why I decided for Slingers in this battle. The second Spear Fighter can attack the Legionnaire without fearing the retaliation damage. The Slingers then kill that Legionnaire, using fields the second Legionnaire cannot reach. The Legionnaire attacks my last Spear Fighter. I am happy that it survives. I decide not to let it have a suicide attack on the Legionnaire as the Slingers will be able to kill it. In the end I lost 3 Spear Fighters and won the first sector. Sector 2 The lower center sector are waiting 2 Mounted Warriors and 3 Archers. Especially the Iron Age Archers are strong units and serious opponents for my Bronze Age units. Horsemen or Mounted Warriors would be best against Archers, but I don't want to wait until I have them. Therefore I use 8 Spear Fighters. In round 1 the computer keeps it's team together, knowing how strong these Archers are. I move my Spear Fighters on Bonus Fields outside of the Archers' range. In round 2 the Mounted Warriors attack my Spear Fighters. With their bonus against fast units, my light units dominate in this part of the battle. But afterwards I have to feel how hard these Archers can hurt. Only due to my majority I can win quickly, only losing 2 Spear Fighters. Sector 3 In the upper center sector I again find 2 Legionnaires beside 3 Soldiers and 1 Archer. As before I use Slingers to fight against Legionnaires. The computer moves forward slowly. I use the well know tactics: I send my Spear Fighters to bonus fields outside of the Archers' range. In the second round I then have to get closer to the opponent. Otherwise these Archers would hit my Spear Fighters without having a chance to hit back. It is obvious that the computer has units of a higher age. All hits are heavy. I decide to target the Archers with priority. Whenever possible I offer a Spear Fighter as a possible target and then let the Slingers do their job from behind. In the end this is successful, but the losses are significant. Fortunately Bronze Age units are replaced fast. Sector 4 It is absolutely impossible to win the last sector with Ballistas, Legionnaires and a Soldier using only Spear Fighters and Slingers. One possibility would be to wait until I have Iron Age units. As I am impatient I decide to build a Bronze Age stable and use some horsemen. Together with the Slingers this should be enough. The horsemen will have to destroy the Ballistas to avoid that these kill my Slingers. I move forward, but still remaining outside of the Soldier's range. I try to keep the Slingers out of the Ballista's range. The Ballistas fear the Horsemen and attack them with priority. This enables my Archers to survive. My 4 Horsemen can destroy 2 Ballistas immediately. The Soldier and the Legionnaires then kill one of my Horsemen. Now my Slingers have to get closer with the result that the remaining Ballista immediately kills one Slinger. In round 3 my Horsemen can destroy the last Ballista. They cannot do much damage against the remaining units, but they already did their job and even a little damage supports the Slingers. Unfortunately my Slingers still are far and cannot make damage immediately. ...

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