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Rock Solid, Malphite jungle lays the people's elbow and the rock bottom on tons of 'Jabronies' and is actually decent in season 5. This video should help you learn and see how to experience being the People's Champ! (For those that don't get any of the wrestling references, Malphite jungle is good, just play it.) Runes: MARKS (any mix of AD/AS will work, I feel he needs these to have a better early game rather than getting magic pen marks): 1 crit chance (I often have this run on autoattackers, it averages the same as a AD Mark but it's more of a surprise burst attack when it does occur) 8 Flat AD SEALS 9 Flat Armor (early game runes are very important on jungles as that is often their biggest time to farm/get fed and getting killed early is brutal, this defends against invades) GLYPHS (DEPENDS ON OPPONENTS, CDR VS low magic teams, MR for 2+ high magic damage users though if you're against 3 you may want to not pick Malphite) 6 Flat CDR 3 scaling MR or 0-9 Flat MR 0-9 Scaling MR QUINTS: (any mix of the following is fine if you don't have those runes, remember these runes are mostly for a stronger clear and defense against invade) 2 Flat Attack Speed 1 Flat AD Masteries: 9-21-0 (While 21 in offense would give a stronger start it'd hinder Malphite's mid-late game and we aren't going AP Malphite) 9 Offense: 1 Double Edged Sword 3 Sorcery 1 Expose Weakness (this still works with your own attacks as far as I know) 3 Brute Force 1 Martial Mastery 21 Defense: 2 Block 2 Enchanted Armor (Malphite is one of the few champions in the entire game I'd use this for) 2 Tough Skin 1 Unyielding 3 Veteran's Scars 1 Bladed Armor 1 Oppression 1 Juggernaut 3 Hardiness (if you for some reason picked Malphite into low AD teams then you can have 3 in resistance and 1 in evasive instead) 1 Resistance 1 Reinforced Armor 2 Legendary Guardian 1 Tenacious