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Learn the fundamentals of head tracking in SynthEyes and seamlessly export your scene to a 3D package for further refinement. Join Elizabeth Postol in this tutorial, as she demonstrates how to easily track an actor's head. Using SynthEyes' powerful auto features and masking, including the new MaskML feature for rapid garbage matte creation. We bypass manual tracking by leveraging automatic features and refining the solve for optimal accuracy. Discover how to align a base human head mesh within SynthEyes. Then use the Smudge / Relax tool for precise adjustments, and export your tracked data and geometry to a 3D package like Houdini for final rendering and compositing. // K E Y P O I N T S // Utilize SynthEyes' MaskML for quick and accurate garbage matte creation. Refine automatic tracking solves by adjusting camera motion and deleting extraneous trackers. Align and adjust a base human head mesh using the Smudge / Relax tool for precise matching. Export tracked data and geometry to Houdini via FBX for seamless integration. Learn the importance of exporting reference geometry alongside tracking data for realistic compositing. Learn more about SynthEyes here : https://borisfx.com/products/syntheyes/ // D I S C O R D C H A N N E L // https://www.borisfxdiscord.com/ #matchmove #VFX #motiontracking