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Creating a Side Menu in Unity is no trivial task as it requires using quite a lot of UI components. A side menu is also known as a navigation menu or a hamburger menu. In this video you will learn how to create a Side Menu, how to manage it and how to animate it. It uses a lot of native Unity UI components and the Doozy UI Manager system to do that. A lot of tips and tricks have been packed in this Unity tutorial video and we hope you'll find them useful. ------------ Doozy UI: https://bit.ly/DoozyUIManager ------------ https://doozyui.com/ ------------ Video made on Unity 2022.1.4f with Doozy UI Manager 4.2.5 ------------ Tutorial: https://www.doozyui.com/docs/how-to-c... ------------ Doozy UI Manager is a set of systems that make it easy for anyone to design, manage and animate modern User Interfaces. This is a set of professional tools specially designed for professionals. Doozy UI Manager manipulates components that work on the Unity UI framework (UGUI), while using custom editors made with the editor UIElements framework. It also comes with numerous pre-configured components that are ready to use. The UIMenu is a visual prefab management system for Unity that allows instantiation of prefab clones or linked prefabs directly in the Unity Editor. Having been created with designers in mind, adding new elements to the menu is done with only a few clicks, without writing a single line of code. Reactor is a Value Animator Engine created to work with Unity, that uses a simple timing engine to calculate animated values and set them on target objects. It can animate any value property that currently supports Unity UI (uGUI) and editor UIElements, and it can support other systems as well due to its modular nature. Signals is a universal messaging system specifically designed for Unity that uses data streams to send pings, data structures and/or references, which also includes an internal automated pooling system that recycles data packets after they are used. Nody is a visual flow graph solution designed to create, visualize and manage UI navigation flows. Built on UIElements, the new retained mode UI framework for Unity, it uses the same infrastructure as the Unity’s ShaderGraph and VFXGraph solutions. Help Desk / Support https://support.doozyui.com Discord https://discord.doozyui.com YouTube https://youtube.doozyui.com Twitter https://twitter.doozyui.com Facebook https://facebook.doozyui.com