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EDIT 24TH Feb: Not much has changed between Dragonhold and Harrowstorm. You will find sustain easier since some skills are cheaper! This is a Magicka Sorcerer 2-Pet PVE build and Iron Atronach Parse for Harrowstorm/Dragonhold. Magsorc has received a set of changes which brings it away from the style of rotation from Scalebreaker, and a little bit closer to that from Elsweyr and the few patches previously. Generally, the more pets you have, the higher the DPS potential, but the more complex the rotation can be, and the less flexible you are for bar space. Thanks to @Aerenel, who raids with Wipes on Trash (WoT) PC/NA, for providing these parses. His Discord ID is @Aerenel#8604 should you want to ask him about Magicka Sorcerer. Here are the other MagSorc parses from Dragonhold, again kindly provided by @Aerenel. 1-Pet CMX -- https://imgur.com/a/XdRZ56R (Video coming soon) No-Pet Magicka Sorcerer video here -- • Magicka Sorcerer No Pet PVE (85k+) - Harro... -- I am using the Max Magicka/Magicka Regen food, with 64 points into Magicka for all Magicka Setups in these rotations. Gear used here: 5x Mother's Sorrow Body, 5x Siroria front-barred, 2x Zaan. (See build screenshot for full details). The above is used simply for purposes of comparison against other classes, in this test environment. Race used: Altmer Good alternatives: Breton, Dunmer, Khajiit In real raid situations, consider Clockwork Citrus Fillet or Artaeum Pickled Fish Bowl as food alternatives. Other gear that is perfectly suitable for different situations include: False God, Spell Strategist, New Moon Acolyte, Necropotence CMX Parse, Build (Gear, Skills, CPs), Superstar from Video -- https://imgur.com/a/ju6o3Lm -- Rotation This 2-Pet rotation is easier than before. The Scamp and Wall only need to be refreshed every 10 seconds rather than every 8, and we don't have another DOT such as Lightning Flood to keep up. Try and recast Daedric Prey as soon as it explodes, and never before i.e every 6th skill. Try to recast other abilities (Scamp, Wall, Barbed Trap as they run out). The Twilight Tormentor isn't necessarily worth activating for the slightly stronger Zaps, due to its relatively high cost. Cast Crystal Fragments whenever you have the opportunity, but don't let it uptimes of other skills to drop. Elemental Weapon should be cast whenever there is nothing else to do. Use Spell Symmetry to restore your Magicka. In a real fight, don't do it in dangerous situations, but do so when you have a good opportunity e.g. In Cloudrest, when Z'Maja is porting across the room. Proposed Static Rotation: Prey - Trap - Wall - Scamp - Spam - Spam Prey - Spam - Spam - Spam - Spam - Wall Prey - Scamp - Spam - Spam - Spam - Spam Spam = Elemental Weapon / Crystal Frags / Ultimate / Spell Symmetry - use whichever is most suitable at any given moment -- About alternative skills. This is for Magicka Sorcerer in general. 2-Pet Sorc is fairly inflexible with barspace, so if you want to make extensive use of these abilities, try a 1-Pet Sorc setup: Mystic Orb - a must-have skill if you want to include more AOE damage into your setup. Upsides also include a nice group synergy, but the downside is the high resource cost. Degeneration - the cheapest alternative DOT. Lasts 12 seconds and gives mages guild passives, so a good alternative DOT choice. Flame Reach / Scalding Rune - if you wanted to add another DOT. Provides some extra sources of Burning damage. Liquid Lightning / Lightning Flood - an AOE ability which provides a unique synergy for the group. Costs more than it did in the previous patch. Bound Aegis - if you want a simpler rotation, you could drop a DOT. Inner Light - same as above, but Bound Aegis is better. Shield - you could replace a DOT or Spell Symmetry if you can make a setup to sustain without if you wanted to include a shield. Elemental Blockade - using this morph instead of Unstable Wall can also be a decent option. This option offers more cleave, and a longer duration, therefore better sustain, since this skill is costly. Consuming Trap - a DOT that can help sustain if used in trash fights or on smaller mobs in Boss Fights, due to the resource return. Channelled Acceleration - if you prefer this over Barbed Trap, this is fine. Magicka sustain will suffer a little but might be easier to use in some cases. Boundless Storm - a skill with lengthy duration which gives some utility (Major Resistances and a short period of Major Expedition) and some damage if you stay in melee. Endless Fury - an execute ability, which, from 20% or below, deals additional damage. Sorc doesn't have the strongest of executes in PVE, but it's still something. Power/Critical Surge - an ability which is primarily used for the healing. Power Surge also provides Major Sorcery for yourself. -- Track: Spektrum & Sara Skinner - Keep You [NCS Release] Music provided by NoCopyrightSounds. Watch: • Spektrum & Sara Skinner - Keep You | Trap ... Free Download / Stream: http://ncs.io/KeepYou