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India’s gaming wave is real — but building a gaming community platform that people actually love? That’s design, culture, and relentless iteration. In this FULL CREWcasts episode (Part 1 + Part 2 combined), host Ruchi Kotecha sits with Divyansh Shekhar (Founder, SKDIV®) and Ritik (Head of Design) to unpack how SKDIV® and CREW™ evolved through 2025 — from building a design team and defining a strong UI/UX language, to tackling Indian market realities, community safety, creators, and the long-term vision of CREW™ as a one-stop gaming ecosystem. If you care about gaming in India, startups, product design, UI/UX, creator-led communities, and what it really takes to build in public — this episode is for you. Explore CREW™: https://www.crewtm.com iOS: https://apps.apple.com/au/app/crew/id... Android: https://play.google.com/store/apps/de... Full Episode Timestamps 00:00 — Trailer 00:38 — Episode begins & CREW’s growth 01:20 — Introducing the design leads 02:01 — From engineering to design 03:21 — Building the design team 05:58 — What a design lead actually does 07:25 — Design challenges in the Indian gaming market 08:27 — Creating a strong design language 09:52 — Team culture & creative freedom 12:25 — Passion, gaming & career choices 15:25 — Degree vs passion: tough decisions 21:17 — What good design really means 23:47 — Leading teams through communication 31:10 — UI, product & platform evolution 36:38 — Upcoming features & product vision 39:10 — Consistency, content & long-term growth 41:46 — Founder mindset & self-reflection 47:40 — Episode wrap-up 48:07 — Credits #GamingInIndia #IndianGaming #StartupIndia #IndianStartup #UIUX #ProductDesign #GamingCommunity #FounderMindset #CREWcasts #SKDIV