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Creating a virtual character and animating it for your video production has traditionally been difficult, and has required expensive facial and motion capture devices. Unreal Engine's Metahumans is changing the game with automated lip synchronization requiring nothing but an audio file. In this tutorial, I'll show you how to use an audio file to animate your Metahuman's face in Unreal Engine. Perfect for video content creators looking to add lifelike facial movement to their virtual actors without expensive equipment. ❤️️ Support me on Patreon: / therealshowshow The features demonstrated require Unreal Engine 5.5 or higher, along with the Metahuman Plugin. 🔗 Free Download Unreal Engine: https://www.unrealengine.com/download 🧑 Get Metahuman Plugin from Fab: https://www.fab.com/listings/055a6486... 💻 Visit Our Web Site: https://Category5.TV 🌐 Mastodon: https://mastodon.theshowshow.tv/@robbie Chapters: 0:00 Introduction 0:47 Step 1: Record Voiceover 0:58 Step 2: Ensure Metahuman Plugin is Installed in Unreal Engine 5.5+ 1:34 Step 3: Creating an Empty Film/Video Project in Unreal Engine 1:50 Step 4: Enabling Metahuman Plugin in Unreal Engine 2:15 Step 5: Using Quixel Bridge to Add a Metahuman to Unreal Engine Project 3:07 Step 6: Setup Folder Structure and Import Audio Voiceover 3:44 Step 7: Adding Downloaded Metahuman to our Unreal Engine Project 5:05 Step 8: Creating Mouth Facial Animation for Metahuman from Audio 8:11 Step 9: Using Level Sequence to Animate Metahuman Face 10:56 Final Thoughts 🎥 Subscribe for more Unreal Engine tips: @TheShowShow 💬 Share your thoughts or questions in the comments below. If you've used this technique in your production, post a link to the clip! We'd love to see your creativity. #UnrealEngine #Metahuman #MotionCapture