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I found the missing link in Mega Man 2 history. This is a development prototype of the US NES version that still contains the original Japanese text and boss names—including the legendary "Clashman." The Discovery: I spent years searching for this specific development cartridge. This build represents a "mid-localization" state where Capcom was transitioning the Japanese Famicom code to the North American NES. Because of its rarity and historical value, I traveled to Boston to pick it up in person rather than risking it in shipping. What’s Different? In this video, I break down the specific text and spacing anomalies that didn't make it to the final 1988 retail release: Clashman vs. Crashman: The prototype retains the original Japanese name on the stage select screen. PASS WORD: Notice the unique character spacing that was later removed. Weapon Menu: Subtle differences in how items are hyphenated and listed. Chapters: 0:00 The Search for the Prototype 0:18 Why I flew to Boston 0:49 History And Explanation 2:09 Side-by-Side Comparison: The Evidence 3:13 Full Playthrough Start 4:44 Metalman Stage 8:19 Woodman Stage 11:48 Bubbleman Stage 15:47 Airman Stage 21:26 Clashman Stage 26:21 Heatman Stage 31:39 Flashman Stage 36:42 Quick Man Stage 43:37 Dr. Wily’s Castle 1:08:20 Boss Rush 1:11:07 Dr. Wily Fight 1:16:08 End Credits Hardware Used: RetroUSB Limited Edition AVS Capture Card = https://www.amazon.ca/dp/B0F2MLXF4C Did you spot any other differences in enemy patterns or level layouts? Let me know in the comments! Tags: Mega Man 2, NES Prototype, Mega Man 2 Prototype, Clashman, Rare Nintendo Games, Game Preservation, Video Game History Foundation, Capcom, Retro Gaming, Rockman 2, Unreleased Games.