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In this video, we take your Arnold renders all the way to a finished video file. You’ll learn how to batch render an image sequence using Arnold in Maya, why image sequences are the industry standard for rendering, and how to convert those frames into a playable movie using Adobe Media Encoder. This lesson is a sample from the full course, where we walk through professional workflows used in animation, games, and film—step by step, without skipping fundamentals. 👉 Full course available on Udemy: 🔗 https://www.udemy.com/course/3danimat... In This Video, You’ll Learn: How to batch render image sequences using Arnold Why studios render frames instead of video files Proper output formats, naming conventions, and settings How to import an image sequence into Adobe Media Encoder Exporting a clean, compressed movie file for review or delivery Why This Workflow Matters Rendering to an image sequence allows you to: Recover from crashes without restarting a render Adjust color or compression without re-rendering Maintain higher image quality Work the same way professional studios do If you plan to create animations, cinematics, or portfolio pieces, this is a critical production skill. Who This Is For Animation & game art students Maya users learning Arnold Artists building portfolio-ready animation work Anyone confused about image sequences vs. movie renders