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A showcase of key features from the Desert Camp Tents to help you understand what's included and how to use them. I show how to make the assets blend more organically with the environment, explain the custom material-based Wind System for the fake cloth simulation I created for the fabric assets, talk about its restrictions and workarounds. The asset itself on FAB: https://www.fab.com/listings/64faabba... I hope you won't be more confused about the parameters than you were before watching this video :) A video about how to adapt the custom wind fake simulation to your own assets is coming soon! CHAPTERS: 00:00 About 00:22 General Look 01:10 Dust and Sand 02:18 Wind. Controller and Influence 03:25 Wind. Lift and Sideforce 04:03 Wind. Bottom-Top Gradient 04:14 Wind. Is a cloth hung on a rope? 04:41 Wind. Gust Bending 07:35 Wind. Tri-, two- and one-planar 08:32 Building a Tent 10:15 Polishing the Built Tent 14:02 Troubleshooting. Intersection Mask