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This video is a 3D animation and physics simulation study created entirely in Cinema 4D. The focus of this project is exploring mechanical constraints, linked motion, and procedural dynamics within a controlled CGI environment. All characters and objects shown are fictional, non-real visual elements used exclusively as abstract test assets for evaluating motion behavior, constraint systems, and animation workflows. There is no narrative, conflict, or gameplay reference — the video functions purely as a technical and creative demonstration. This video explores: Constraint-based motion systems Physics-driven object interaction Procedural animation setups Geometry behavior under dynamic forces Lighting, materials, and rendering tests All content on this channel is: Fully self-created Produced for educational, experimental, and creative purposes Intended for an adult audience interested in CGI, 3D animation, and motion design Fireknight99 documents the ongoing exploration of Cinema 4D through simulation tests, animation studies, and workflow experiments.