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Awarded the MOST INNOVATIVE PRESENTATION at XDS24 Passionate about game development and automation, Matt Ditton, Studio Head at Mighty Build and Test, shares his team's experience implementing a robust automation suite across multiple game titles. In this session, he demonstrates how reducing manual QA efforts led to a 20% decrease in total development costs. This presentation walks through that experience, sharing a series of development stories that break down how the savings were achieved and outlining the process for applying similar cost-saving strategies to any team. Matt covers the mechanics behind the approach and provides practical tips that can scale to productions of any size. This presentation was delivered at XDS24 in Vancouver, Canada.