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Struggling with player movement in Godot 4? Learn how to build a smooth, animated 2D character controller from scratch using Area2D and GDScript. In this beginner-friendly tutorial, we dive into the essentials of Godot 4 2D game development. We won't just copy code; we will explain why we use specific methods. You will learn how to map keyboard inputs, manage sprite animations, and handle physics correctly using delta time and vector normalization. By the end of this video, you will have a bug-free player that can move in 4 directions and stay within the screen bounds! [Key Topics] Setting up Area2D and CollisionShape2D Using AnimatedSprite2D for character animations Coding 4-way movement with Vector2 Understanding Delta Time and Normalization Clamping position to keep the player on screen 👇 Drop a comment below: What game genre are you planning to build with Godot? 👍 Like & Subscribe for more Godot 4 tutorials! #Godot4 #GodotEngine #GameDev #IndieDev #2DGameDev #GDScript #GameDesign #CodingTutorial #LearnToCode #GodotTutorial #GameDevelopment #IndieGameDev #Programming #GodotTips #MadeWithGodot #GameDevLife #TechTutorial#techtutorial "Godot 4 2D character movement script" "How to animate player in Godot 4" "Godot 4 vector normalization explained" "Godot 4 input map tutorial" "Fix diagonal movement speed Godot"