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Finally I made a perfect score recording for my huge level based on La Roca none other than "In the Castle" released in 2023 at July 24 (popularly known as custom levels' day) alongside Mazy Mansions. While all of my levels have a recorded playthroughs available, this one is still yet to be recorded by myself as well as any one in the community. Particularly the reason being the difficulty to obtain a perfect score in it due to the significant amount of choke points in this level. The entire level can be seen in six parts where till Save Point 3 the level is mostly a mix of retail segments recreated in La Roca comprising of altered versions of La Roca retail itself along with some amount of Battlements and Footpath. Starting from Save Point 3 is mostly a series of independent exercises while rarely there are few references particularly the togglepeg segment from Tiger Island. The stretch from SP4 to SP5 could particularly be the hardest in this level in terms of main path while SP1 to SP2 is the hardest in terms of getting the perfect scores particularly due to the two warps that are very long and difficult (one of them requires a complete 2-3 minute tour involving a very tight 80 second catnip). However SP5 to end is mostly chill and mind games rather which requires just some counting (one of the rooms comprising windows is errored since I forgot to place the candles on windows of the other side of chamber and the counting is meant to be over "windows with candles" ) to choose the correct warps and solve the puzzles to eventually enter a final fight zone with a lots of enemies that can be eradicated with magic claws. Finally the warp leads to the exterior edge of the castle from where Claw can breathe fresh air as quoted :D While this level is something I started working from early 2018, it was even more enormously hard in its older version with lots of very hard tight jumps even at main paths and too much amount of wall-candies spammed. The changes I did where to utilize layers in place of these candies to avoid lag and most importantly nerf the difficulty on main path. Nevertheless it has some more harder segments which have not been nerfed enough and also the warp areas tend to be miles harder than the main path. However it is mostly tense only up to SP2 regarding perfect scoring while from then to SP5 is concentrated majorly on the main path with occasional easy side secrets. But there is another choke point in the form of a difficult warp right before SP5 which requires a lot of patience and correct judgment to cross and the area before the end of warp could be further nerve-wrecking due to the immense amount of hazardous rats. Altogether a very hard level to perfect and complete as well particularly mentioning the hard SP4-SP5 route being the lives drencher. While I did give up on obtaining perfect score due to the limited amount of time I had to both rehearse and record, I eventually decided and achieved a perfect score after a confidence boost given by obtaining maximum scores in other harder levels like Mystery of Shipyards and Kraken's Sanctuary. Ultimately all of my levels have a recording at least by now :) #claw #captainclaw #custom #customlevels #perfect #laroca