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I'm too lazy to create a voice over for the video. So I'll add some remarks here in the description: I actually prefer to use a Vargur to the Golem even though the run time is a bit higher in the Vargur. Because I prefer the Vargur I don't use the Golem so often and I don't have a consistent way of how I do it. btw neither fits are super optimized. The idea of the fits will always be the same but I'd like to encourage everyone to play around a bit how they approach this site. In this run I fairly aggressively trigger aggro on myself by approaching the gates early. Especially the full aggro from the sentries is not to be underestimated. When you try this the first time, please be a bit less aggressive and increase that slowly. Time stamps of rooms: 00:00 warping to the site 00:49 taking the gate and timer starts 01:20 skipping room 1 02:22 room 2 07:30 room 3 14:50 room 4 19:45 room 5 (boss) 21:45 picking up loot and warping off I would like to stress again that the fit isn't super optimized. In theory the painters are better than more guidance computers but it might be better to drop those paints for guidance computers for ease of use. I also suggest to fit a heavy neut when traveling. [Golem, Golem - Angel 10/10] Ballistic Control System II Ballistic Control System II Ballistic Control System II Missile Guidance Enhancer II Republic Fleet Target Painter Gist X-Type Large Shield Booster Multispectrum Shield Hardener II Republic Fleet Target Painter Gist X-Type 500MN Microwarpdrive Missile Guidance Computer II, Missile Precision Script Large Micro Jump Drive Torpedo Launcher II, Nova Rage Torpedo Torpedo Launcher II, Nova Rage Torpedo Bastion Module I Medium Energy Neutralizer II Small Tractor Beam I Drone Link Augmentor I Torpedo Launcher II, Nova Rage Torpedo Torpedo Launcher II, Nova Rage Torpedo Large Capacitor Control Circuit II Large Capacitor Control Circuit II Warrior II x5 Warrior II x5 Hornet EC-300 x5 Nova Javelin Torpedo x4000 Nova Rage Torpedo x8000 Missile Range Script x1 Mobile Depot x1 Mobile Tractor Unit x1 Heavy Infectious Scoped Energy Neutralizer x1 Multispectrum Shield Hardener II x1