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Matador nocturne resurfaces in P5R. Showcasing the return of Fiend enemy. These fiends enemy will appear in this mod and one at a time every Palace. They must be fought to advance the story and they behave as similar as Nocturne counterpart" This is one of many feature available in this mod, checkout the full mod description here: https://gamebanana.com/wips/80201 Mod Features: New custom skills and modified all existing active skills 800 (except the one that's crucial) All New Custom Personas (Total 463) All New Custom Enemies for Challenge Battle Modified massive AI changes for each enemy in common and event battle Applied each sets of challenge rule for every mini boss and boss battle New custom items Modified item, skill, background myth descriptions, etc Modified Personas, Enemies Affinities including Enemies' Status. Changed Negotiation Item drop New Element = Non-Elemental Changed skill texture Confidant Skill Rank up Expansion Items, Accessories, and Skill cards shop in Takemi Clinic Modifying existing equipment in Iwai to be always in Good effect Modified several Public shop (Like TV Programme, Vending Machine, etc) Modifying Velvet Twins' Request Modifying Electric Chair item and its request Modifying existing passive skills Increased Arcana bonus EXP from Fusion by X amount Increased Bonus Sacrifice EXP by X amount Inheritable Custom Skill % Skill SP cost for balance purpose Increasing HP SP obtained when training SELF or in GYM Enemy will always drop an item for 30% chance Joker and Party Members' HP SP altered Panic, Hunger and Lust can now be inflicted to Enemies Boss will no longer always immuned to ailment to unlock more strategy in-depth Power Scaling Level Multiple ailments to be combined in 1 skill Custom Fusion Recipe for Advanced, Special Normal Special Passive Ability for Joker only in Special Battle Piercing Physical skills Magic Semi-Pierce Skills Very Detailed Skill Description (No more Vague info) Each Party Members now have a role. For example: Ryuji is a Boss killer, Yusuke is a tanker, etc Shadows will always have passive skills in Analysis (An active skill means nothing for them) Changing Security Palace Meter Changing Compendium Prices New Custom Trait, Modifying existing trait Zombie Ailment implementation Persona Background Myth is changed into much more descriptive information All Party Members Gun will have innate ailment imbued with Piercing Effect Fake resistance mechanic Custom Message Tons of custom battlle song and for specific custom boss Increased Social point obtained from Many places Increased Salary obtained from Many Jobs Increased HP SP Obtained when Self-trained or in Gym Reduced Social point requirement for easy level up Modifying confidant point when selecting option (From +3 to +7 even with the one that does not give any point at all) All Persona will learn up to 16 skill tree Persona Fusion Everywhere Save Everywhere Level Cap implemented 100% Security Palace Punishments Guard Regeneration Weapon/Item Shop Everywhere in the Palace Twins' Healing for a Fee Auto-Heal Arcana Chance after Battle Terrifying roadblock enemy in each Palace New Shadow Placement in each Palace Confidant giving gift for each rank up Very strong Red Shadows Fake Resistances Piercing Gun for Joker and Party Members including Draining Damage #harrytypec #Atlus #SEGA