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This is a proof of concept project that tries to make Phantom Blood PS2 a bit more pretty. The bloom and motion blur filters are reduced, the expression cut-ins are replaced with manga panels, and the characters are recolored to palettes inspired by the lost film and other adaptations. Figuring out how to modify the character textures was one of the hardest parts of this, as they need to be stored swizzled like how the PS2 GPU's expects them to be. The removal of the bloom originally left the game desaturated, as it relies on it for the colors to pop, so to counteract that I wrote a script that levels the character model's diffuse colors to a higher range. Unfortunately, that had the side effect of lighting in cutscenes making the characters appear too bright, so I disabled those for the time being. I wanted to modify how the game processes the color data directly but I couldn't figure it out. The Anime OST Rescore mod (https://mega.nz/file/xboRCDAB#BiAuLLHWjh6N... ), widescreen patch, bloom removal and motion blur removal were made by @hudgynsasdarl6967 Should be rather obvious but some loading and menu transitions were edited out later after recording. My server: https://discord.gg/wexzzccxG9