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A concept for a huge tera-terrain coaster with a 510ft drop. It crosses a valley 4 times, with a focus on airtime and speed. I used the default friction settings on FVD, which is normally correct for this coaster type, though evidently it isn't accurate at high speeds, as I had to reduce it from 0.03 to 0.02 to allow it to get up to the mid-course brake run, which likely isn't possible in real life. I should have made it a launch coaster, with a Maverick style LSM lift hill, and a second launch in the valley before climbing into the mid-course. I run a web design business, so if any of you happen to need a new website for your small business, you can have a look here: benjacobswebdesign.com Stats: Height (lift hill): 110m (360ft) Height (drop): 155m (510ft) Length: 2771m (9091ft) Top Speed: 194kph (121mph) Theoretical Capacity: 1329/hr - dispatch every 65 seconds, 24 riders per train