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Note: This is not a conventional Divzer build and I would not recommend it. Frankly, I wouldn't recommend any Divzer build ever but if I were asked specifically to recommend a Divzer build, it wouldn't be this one. The main thing that puts this build back is that it cannot safely take Insidious III. Insidious III gives Sorcery, +80% spell damage, and -40% walkspeed. The build does not have enough walkspeed to compensate for Insidious III's negative walkspeed. EDIT: The build actually does have enough walkspeed for Insidious III but it will still deal less damage than the average Divzer build with Insidious III because it has lower base damage and Sorcery from Insidious III does nothing since this build already has it from Time Rift. Aside from that, the build is pretty good as far as noncrafted Divzer standards are concerned. Build Used: https://wynnbuilder.github.io/builder... WynnBuilder build: Ionosphere Time Rift Struggle Electro Mage's Boots Diamond Static Ring Diamond Hydro Ring Diamond Hydro Bracelet Diamond Hydro Necklace Divzer [t6t6t6] I have double astral weapon III tomes and quadruple sorcery tomes (not reflected in build link). I have Spring and The Traveler in my hotbar. Spring is a nice mana stick and is also useful for keeping Sorcery going while not in combat as you can continue to spam storm-bomb with Spring. The Traveler is the walkspeed offhand. Spring and The Traveler are also useful for carrying curse/courage. I also have Sigil of Terror, Talisman of the Valley, and Vision of the Past for my trinkets. I don't use consumables (since I believe that potions are overpowered and make the game easy and boring) but I do use trinkets so Talisman of the Valley and Vision of the Past are my stand-ins for potions. I don't really need Talisman of the Valley but Vision of the Past is nice for healing outside of combat (when there are no mobs to lifesteal/chain lightning off of). I do not like Divzer. You can chalk this up to me being bad at Divzer (which I would agree with) but my main problem with it is that it makes both room 2s of TNA way more annoying and difficult. Room 2 is already the killer of partyfinder parties so making it even more difficult to get through is not ideal. Freedom and Ignis builds at least have the capability to get most parties through room 2 super consistently. I stand by my belief that weapons like Divzer and Cataclysm are better as premade party builds rather than partyfinder builds. Some people have argued with me that you can queue with ETW weapons if you queue with one other friend since all you need to get through a raid are two competent people. I would argue it depends on the people you get from partyfinder as well but it's a somewhat fair assertion to make. But as someone who solo queue's 99% of the time, Divzer is not for me.