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This video will show you how to use Databox to store and load settings, even for multiple players. Settings are integral to all games, as they provide accessibility and control options for players who need them. Databox is a Unity package that's specifically geared towards data storage. Databox: https://assetstore.unity.com/packages... Join the mailing list: https://www.nerdherd.network/castle-w... Split Screen DevLog: • FPS Split Screen, Controller Support in Un... Thanks for watching the video! The Best way to support me is to play my game Launch My Dog on iOS and Android. And leaving a review Launch My Dog: https://www.nerdherd.network/launch-m... Poke My Balls: https://www.nerdherd.network/poke-my-... Socials: / castlewarsgame / castlewarsgame / castlewarsgame Timestamps 00:00 - Video Start / What is Databox 00:25 - New Main Menu 00:44 - Planning 01:12 - Project Setup 01:22 - Databox Object Structure 01:59 - User Interface Requirements 02:30 - UI/Controller Support 03:17 - Settings Manager/Multiple Players' Settings 04:15 - Connecting it all Together 04:39 - Implement the Settings In-Game 05:19 - Outro Music: Blue Monday - New Order Velveteen - Alvvays Tags: game development,dev log,fps,settings,data box tutorial,databox,unity settings menu,unity settings,settings menu,settings menu unity,tutorial,split screen,co-op,melee,unity humble bundle,castle wars,pixel art,HUD,UI,interaction,fps game dev test,fps game development,unity devlog fps,unity devlog 1,unity devlog rpg,unity devlog,unity melee,unity menu,unity main menu,unity UI,sebastian lague,coding adventure #Unity #CastleWars #gamedev