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I needed to test the Combat System for my game, so I needed to make the enemies fight back. In this video I give the enemies proto AI, make them chase after the player if they're within a certain zone, give them swords and animations, as well as the ability to deal damage to the player. This is all so I can update the combat system to include blocking! So get subscribed. Join the Mailing List: https://www.nerdherd.network/castle-w... Instagram: / castlewarsgame TikTok: / castlewarsgame Twitter: / castlewarsgame Chapters: 00:00 - Introduction 01:20 - Title 02:02 - Enemy Combat Zone 03:03 - Giving the Enemies Targets 03:53 - Movement (v1) 04:44 - Speed Round (I went to class) 06:06 - Giving the Enemies Weapons 06:38 - Discussing Proto AI, and Attacking 07:22 - Fixing Sword Animations 08:13 - Sword Attack Animations 09:14 - Making the Enemies do Damage 10:10 - Bug Fixes, Discussion of new Damage Values 11:08 - Blocking attacks 11:53 - Outro Music: Jennifer B - Jockstrap Pharmacist - Alvvays Tags: first,person,game,development,unity,fps game,tutorial,shooter,custom games,custom,castle wars,sounds,music,movement,bungie,release,campaign,gameplay,abilities,advanced,dash,crouch,unity tutorial, combat system, proto AI, Enemy AI, sword animation, damage system, health system, enemy zone, chase player, enemy movement, rigidbody movement, enemy animation, blocking, sword blocking, melee combat #Unity #CastleWars #gamedev